Any time you roll doubles, it is like you get to play two rolls in a row without your opponent making a move in between.
There is so much you would like to achieve with this roll but you cannot achieve everything.
Consider 24/22 13/11 6/4(2):
You would like to split your back checkers as Black has started to prime you which this move does.
You would like to aim as many builders as possible at your 7 and 5 points, which this moves does.
The problem with this move is that Black has so many rolls that hit one of your two outfield blots or attack your split checker on the 22 point.
If you decided not to split 24/22, then you could focus on offence with 13/11 8/4 6/4:
This is an improvement over the previous move you considered as you do not create another 2 blots in Black’s inner board.
Unfortunately, you still get hit with any 64, 63, 62, 54. Black can make an advanced anchor with 65 and 43. That is 10 rolls or 28% of the time.
The nice thing about this move is you have improved your board, which would help you in a blot hitting contest but there is a better move.
It is really important to split when your opponent is starting to form a prime, so 24/22 8/4 6/4 does that:
Having blots on both sides of the board, does leave you vulnerable to attack. You would like to be able to get a more advanced anchor or jump one checker over Black’s prime, but this still leaves Black too many attacking rolls.
It would be good to have an advanced anchor rather than a point merely slotted.
It is good to be able to improve your board both defensively and offensively so you consider 24/22(2) 6/4(4):
This is an improvement over the previous move, but Black can still fill in their 5 or 4 points which we would like to prevent. If Black does succeed in filling in their 5 and 4 points, Black will be able to attack when you move one of your checkers off your 21 point anchor.
There are so many cases where simply making your 20 point is the most inefficient use of checkers and so is wrong. This is not one of those cases, consider 24/20(2):
This move stops Black from ever being able to priming or attacking your checkers in Black’s home board. You can easily run when you roll 44, 55 or 66, and you will have several rolls to roll one of those doubles.
You will have only one blot and it will only be hit by indirect shots.
If you are not hit, you have plenty of rolls to make your 7, 5 or 4 points, which will improve your position.
You will only be playing with one blot, and you do not have to worry about being attacked or primed after this play.
Sometimes slow and steady is correct.